2 Years at Station F: What is it like creating a video game studio inside the biggest startup campus in the world?
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Advenworks
2 years already!Time flies, doesn’t it? At Advenworks, this second anniversary for Station F has something special for us. In fact, we were among the first batch of startups to join the campus in July 2017. The maximum length of stay is two years for...
Gaming
How to do a good hypercasual games and how to monetize them
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Advenworks
Hypercasual games to rule them allOver the past few years, casual & hypercasual games have experienced a dramatic growth; they dominate the top of the App store and Google Play Store.For instance, the 2 biggest publishers of this market, Voodoo and Ketchapp, launched about 85...
Zombie Apps Games & and how to be visible as an indie developer
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Advenworks
Zombie apps are invading us: be prepared for the apocalypseAs a mobile game developer, especially if you are indie, you must overcome many challenges; zombie apps are your biggest one and your worst nightmare. But what are these zombie apps anyway? Why you should be...
Slashrun on Kickstarter: You did it!
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Advenworks
After 30 days of Kickstarter campaign, 178 coffees, 1 Station F Tour™ to meet hundred of passionate people, 45 shares and retweet on social networks, Slashrun is now officially 108% funded and on track to be a reality thanks to our 112 crazy backers! It...
The Gaming Blockchain — A story about video games and a red car.
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Advenworks
Bitcoin. Ethereum. Monero. On Twitter, LinkedIn and tech websites, everybody is talking about cryptocurrencies and the future they are shaping. Sure, that is a real disruption of the current banking system. Tough, cryptocurrencies are just one application of the true technological revolution that makes this...
Do a favour to your hippocampus, play Birdy Party!
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Advenworks
Known for improving your visual acuity or your short-term memory, some video games may have a negative counterpart on your cognitive system. Surprisingly, a new study shows that games that make the player look around and search for solutions, such as platformers or puzzle games...
App Store, Google Play: Soon enough, you might have to pay for everything
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Advenworks
In 2016, Apple and Google announced a new system of revenue sharing on mobile apps. Their goal was to encourage the development of subscription based business models.Phil Schiller, Apple’s marketing chief, announced a new system of revenue sharing intended for subscription based mobile apps. When...